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        <h2>Indiana Jones and The Last Crusade: The Action Game</h2>
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                        <tr>
                            <th scope="row">name</th>
                            <td>Indiana Jones and The Last Crusade: The Action Game</td>
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                            <th scope="row">YEAR</th>
                            <td>1989
                            </td>
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                            <th scope="row">PLATFORM</th>
                            <td>DOS
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                            <th scope="row">RELEASED_IN</th>
                            <td>France, Germany, Italy, United Kingdom, United States (1989)
                            </td>
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                            <th scope="row">GENRE</th>
                            <td>Action
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                            <th scope="row">PUBLISHER</th>
                            <td>LucasArts
                            </td>
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                            <th scope="row">DEVELOPER</th>
                            <td>Tiertex Ltd.
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                            <th scope="row">DEVELOPER</th>
                            <td>Tiertex Ltd.
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        投票得分：81
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            <h3>Description of Indiana Jones and The Last Crusade: The Action Game</h3>
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            <p>When LucasArts (then LucasFilm Games) released an adventure game based on blockbuster movie <em>Indiana Jones and The Last Crusade</em> in 1989, an action game based on the same movie was concurrently released, but never racked up as much sales or recognition as its adventuring brethren. This failure (by Lucas' standards) isn't so surprising, however, when fans get over the initial excitement and start to scrutinize the game behind the hit license.</p>

<p>This game may be fun for a while, but soon the fun of watching Indy use his trademark whip wears off, and fans are left with a marginally above-average platform game where each new level looks suspiciously like the last. A very frustrating difficulty level also means that only diehard Indy fans will be compelled to finish this one... only to watch a disappointing ending that is little more than closing credits.</p>

<p>Overall, this is another powerhouse license botched by game developers, and a reminder of why LucasArts should stick to its proven expertise in adventure games.</p>

<p><span class="revhotud">Review By HOTUD</span></p>        </div>
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            <h3>Captures and Snapshots</h3>
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